Computer Graphics and AnimationGraphic Design and IllustrationPhotographyTelevision and Radio

Computer Graphics Courses


CG120 / CG120L – Computer Graphics: Art & Illustration I

4 Semester Hours / Two hours lecture, four hours laboratory each week.
Creative use of the computer as a design tool and illustrative medium. Topics include elementary computer graphics techniques; aesthetics; and principles of design, color, composition, and spatial relationships. Students will create a series of illustrations involving freehand drawing, geometry, logo and product design, presentations, rendering, and fine art composition. (Satisfies Gen Ed Arts Distribution)


CG121 / CG121L – Computer Graphics: Art & Illustration II

4 Semester Hours / Two hours lecture, four hours laboratory each week.
High-resolution electronic imaging using the computer as a tool and a medium to create complex, subject-oriented illustrations and fine art images. Advanced palette design, composition, video digitizing, aesthetic concerns, and high-end output will be covered. Traditional critiques will be used to examine the visual quality of student work.
PREREQUISITE: CG 120 or consent of department.


CG210 / CG210L – Computer Graphics: Introduction to Animation

4 Semester Hours / Two hours lecture, four hours laboratory each week.
Production of animated sequences with accompanying audio and their transfer to portable media. Topics include a brief history of animation, technical and aesthetic challenges of computer animation, use of storyboards, flip books, and 2-D animation techniques. Critiques will be used to examine the conceptual and technical quality of student work.
PREREQUISITES: CA 125 and CG 121.


CG222 / CG222L – Computer Graphics: 3-D Modeling

4 Semester Hours / Two hours lecture, four hours laboratory each week.
Studies in three-dimensional computer applications to create a wide variety of object images to be contained within virtual environments. Students will learn basic and advanced techniques used to build and render object images and virtual environments. Finished products will result in printed still images and/or animations. There will be an emphasis on formal artistic criteria, as they are applied to traditional fine arts media.
PREREQUISITES: AR 103, CG 120, CG 121, and CG 210, or consent of program coordinator.


CG226 / CG226L – Special Topics in Computer Graphics

4 Semester Hours / Two hours discussion, four hours laboratory each week.
Directed studies in computer graphics providing opportunities for additional study in one or more specialized areas such as commercial business applications and fine arts (still imagery and/or animation).
PREREQUISITES: CG 120 and CG 121, or consent of department.