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Computer Aided Design (CAD) I, CMP076

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Description:
Get acquainted with the fundamentals of AutoCAD 2012 software. This class will provide a solid foundation in the essentials of the drawing environment, basic draw and modify commands, support tools, and printing capabilities. At the conclusion, you will have the basic knowledge required to create, edit, and print clean, accurate drawings.

Prerequisites: Working with Windows or File Management Skills or equivalent experience. And familiarity with drafting techniques.

Technology update: Please bring a Flash Drive/Memory Stick 512MB or larger to class which will enable you to save your class work.

Classroom Hours: 30

Course Content:

Unit 1. Introduction
  1. Let the tour begin
    1. The AutoCAD window
    2. The pull-down menus
    3. The tool bars
  2. Working with AutoCAD
    1. Opening an existing file
    2. Getting a closer look
    3. Saving a file as you work
    4. Making changes
    5. Opening multiple files
    6. Closing AutoCAD
Unit 2. Creating your first drawing
  1. The draw toolbar
  2. Starting the first drawing
  3. Specifying distances with coordinates
    1. Specifying polar coordinates
    2. Specifying relative Cartesian coordinates
  4. Interpreting the cursor modes and understanding prompts
    1. Choosing command options
  5. Selecting objects
    1. Selecting objects in AutoCAD
    2. Selecting objects before the command: noun/verb
    3. Restrictions on noun/verb object selection
  6. Editing with grips
    1. Stretching lines using grips
    2. Moving and rotating with grips
  7. Getting help
    1. Additional sources for help
  8. Displaying data in a text window
Unit 3. Learning the tools of the trade
  1. Setting up a work area
  2. Using the AutoCAD modes as drafting tools
  3. Exploring the drawing process
  4. Planning and laying out a drawing
Unit 4. Organizing your work
  1. Creating a symbol
    1. Understanding the block definition dialog box
  2. Inserting a symbol
    1. Scaling and rotating blocks
    2. Using an existing drawing as a symbol
  3. Modifying a block
    1. Unblocking and redefining a block
    2. Saving a block s a drawing file
    3. Replacing existing files with blocks
    4. Other uses for blocks
    5. Grouping objects
  4. Organizing information with layers
    1. Creating and assigning layers
    2. Working on layers
    3. Controlling layer visibility
    4. Finding the layers you want
    5. Assigning line types to layers
    6. Adding a line type to a drawing
  5. Controlling line weights
  6. Keeping track of blocks and layers
  7. Using the log file feature
  8. Finding files on your hard disk
  9. Inserting symbols with drag and drop